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AgentDevelopmentSession.hpp 文件参考
#include "common/Export.h"
#include <cstdint>
#include <string>
#include <string_view>
#include <vector>

浏览源代码.

类

struct  eve::dev::AgentAcceptanceCriterion
 One explicit acceptance condition for a development objective. 更多...
 
struct  eve::dev::AgentDevelopmentEvidence
 Immutable evidence recorded against an acceptance condition. 更多...
 
struct  eve::dev::AgentDevelopmentResult
 Structured result for development-session state transitions. 更多...
 
class  eve::dev::AgentDevelopmentSession
 Process-owned state machine and evidence ledger for Agent game development. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::dev
 

枚举

enum class  eve::dev::AgentDevelopmentPhase {
  eve::dev::Discover , eve::dev::Modify , eve::dev::Run , eve::dev::Observe ,
  eve::dev::Verify , eve::dev::Recover , eve::dev::Complete , eve::dev::Aborted
}
 Ordered stage of an Agent-driven game-development session. 更多...
 

函数

std::string_view eve::dev::agentDevelopmentPhaseName (AgentDevelopmentPhase phase)
 Stable JSON protocol name for a development phase.
 
AgentDevelopmentResult eve::dev::parseAgentDevelopmentPhase (std::string_view name, AgentDevelopmentPhase *phase)
 Parse a stable JSON protocol phase name.