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命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::fluids |
| GLSL compute kernels for the GPU surface-flow solver. | |
变量 | |
| const char * | eve::fluids::kFluidClearGrid |
| Zero the linked-list cell heads. | |
| const char * | eve::fluids::kFluidBuildGrid |
| Insert every particle into its grid cell (linked list via atomicExchange). | |
| const char * | eve::fluids::kFluidDensityLambda |
| Density, gradient sum and PBF lambda in one pass (mirror computeDensitiesAndGrads + computeLambdas). | |
| const char * | eve::fluids::kFluidComputeDelta |
| Accumulate PBF position deltas into the (reused) grad buffer. | |
| const char * | eve::fluids::kFluidApplyDelta |
| Apply PBF deltas and re-project onto the SDF surface. | |
| const char * | eve::fluids::kFluidIntegrate |
| Viscosity + cohesion + adhesion + gravity + integration + SDF projection. | |