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#include "hexmap/HexMapMesh.h"命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::hexmap |
函数 | |
| void | eve::hexmap::buildChunkSurfaceMesh (const HexMap &map, std::int32_t chunkIndex, HexSurface surface, HexMeshData &out) |
Builds one chunk surface by dispatching on surface. | |