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Procedural terrain generator for a spherical hex map. 更多...
#include "common/Export.h"#include "common/Result.h"#include "hexmap/HexSphereMap.h"#include <cstdint>类 | |
| struct | eve::hexmap::HexSphereGeneratorSettings |
| Tunables of the spherical generator. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::hexmap |
函数 | |
| Result< void > | eve::hexmap::generateSphereMap (HexSphereMap &map, const HexSphereGeneratorSettings &settings) |
Regenerates every cell of map procedurally. | |
详细描述
Procedural terrain generator for a spherical hex map.
在文件 HexSphereGenerator.h 中定义.