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#include "common/Export.h"#include "editing/EditingProtocol.h"#include <functional>#include <map>#include <string>#include <vector>类 | |
| struct | eve::localization_editing::LocalizationVariant |
| One locale's editable translation and voice-production metadata. 更多... | |
| struct | eve::localization_editing::LocalizationRow |
| One stable localization key and all locale variants. 更多... | |
| struct | eve::localization_editing::LocalizationLocaleCoverage |
| Aggregate production coverage for one locale. 更多... | |
| struct | eve::localization_editing::LocalizationAnalysis |
| Completeness analysis result with key/locale-scoped diagnostics. 更多... | |
| class | eve::localization_editing::LocalizationDocument |
| UI-neutral localization table with deterministic persistence and QA. 更多... | |
| class | eve::localization_editing::LocalizationVoiceAudition |
| Optional bridge registering and playing localized voice through DialogueVoice. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::audio |
| namespace | eve::dialogue |
| namespace | eve::localization_editing |