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#include <cstdint>#include <string>#include <unordered_map>#include <vector>类 | |
| class | eve::procgen::MeshBuild |
| CPU triangle mesh from procedural mesh recipes (e.g. marching cubes). Positions/normals are xyz-packed; uvs are st-packed; indices are triangles. 更多... | |
命名空间 | |
| namespace | eve |
| namespace | eve::procgen |