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MeshModifierEditor.h 文件参考
#include "editor/EditorWorkspace.h"
#include "procgen/editing/ProcgenEditingTypes.h"
#include <cstdint>
#include <string>

浏览源代码.

类

class  eve::procgen_editor::MeshModifierEditor
 UI-neutral composition controller for modifier graph, spline, sculpt, UV-paint, merge, and adhere tools. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::procgen_editor