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#include "editor/EditorWorkspace.h"#include "procgen/editing/ProcgenEditingTypes.h"#include <cstdint>#include <string>类 | |
| class | eve::procgen_editor::MeshModifierEditor |
| UI-neutral composition controller for modifier graph, spline, sculpt, UV-paint, merge, and adhere tools. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen_editor |