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#include "common/Export.h"#include "common/Result.h"#include "common/RuntimeHandle.h"#include <simplesquirrel/simplesquirrel.hpp>#include <cstddef>#include <cstdint>#include <map>#include <optional>#include <string>#include <vector>类 | |
| struct | eve::ui::UiObjectHandleTag |
| Owner tag for UI database object handles. 更多... | |
| struct | eve::ui::ObjectEntry |
| One registered live script instance. 更多... | |
| class | eve::ui::ObjectRegistry |
| Reflectable script-object registry backing the database panel. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::ui |
类型定义 | |
| using | eve::ui::ObjectHandle = eve::RuntimeHandle< UiObjectHandleTag > |
| Generation-qualified identity for one live UI database object. | |