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#include "scene/PcgGrowth.h"#include "scene/SceneNodeRef.h"#include "scene/Scene.h"#include "common/SquirrelBinding.h"#include <simplesquirrel/simplesquirrel.hpp>#include <algorithm>#include <cmath>命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::scene |
函数 | |
| Result< bool > | eve::scene::applyPcgGrowth (PcgGrowth &growth, SceneNodeRef &node, float now) |
| Advance growth on a real scene node; returns true when it removed the node. | |
| void | eve::scene::exposePcgGrowthBindings (ssq::Table &table) |
| Register Pcg Growth bindings. | |