载入中...
搜索中...
未找到
PixelMaterial.h 文件参考
#include "common/Export.h"
#include "common/Result.h"
#include <cstdint>
#include <span>
#include <string>
#include <string_view>
#include <vector>

浏览源代码.

类

struct  eve::pixelworld::MaterialDefinition
 Immutable validated properties for one catalog material. 更多...
 
struct  eve::pixelworld::MaterialPhaseRule
 Data-driven phase transition evaluated after heat diffusion. 更多...
 
struct  eve::pixelworld::MaterialReactionRule
 Deterministically ordered binary material reaction. 更多...
 
class  eve::pixelworld::MaterialCatalog
 Owning immutable material and reaction table used by one PixelWorld. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::pixelworld
 

枚举

enum class  eve::pixelworld::MaterialId : std::uint16_t {
  eve::pixelworld::Air = 0 , eve::pixelworld::Stone , eve::pixelworld::Sand , eve::pixelworld::Water ,
  eve::pixelworld::Oil , eve::pixelworld::Fire , eve::pixelworld::Steam , eve::pixelworld::Wood ,
  eve::pixelworld::Ice , eve::pixelworld::Lava , eve::pixelworld::Smoke , eve::pixelworld::Gunpowder ,
  eve::pixelworld::Acid
}
 Compact stable material identifier stored in each authoritative cell. 更多...
 
enum class  eve::pixelworld::MaterialState : std::uint8_t {
  eve::pixelworld::Empty , eve::pixelworld::Solid , eve::pixelworld::Powder , eve::pixelworld::Liquid ,
  eve::pixelworld::Gas , eve::pixelworld::Energy
}
 Broad movement class for one pixel material. 更多...
 
enum class  eve::pixelworld::TemperatureDirection : std::uint8_t { eve::pixelworld::AtOrBelow , eve::pixelworld::AtOrAbove }
 Comparison direction for a deterministic temperature transition. 更多...