载入中...
搜索中...
未找到
PixelWorldTransport.h 文件参考
#include "common/Export.h"
#include "common/Result.h"
#include "pixelworld/PixelWorld.h"
#include "pixelworld/streaming/PixelWorldStreaming.h"
#include <cstdint>
#include <map>
#include <memory>
#include <vector>

浏览源代码.

类

struct  eve::pixelworld_streaming::PixelChunkTransportConfig
 Bounded application-level reliability policy layered over any byte transport. 更多...
 
struct  eve::pixelworld_streaming::PixelChunkTransferPart
 One independently retransmittable part of an atomic Chunk transfer. 更多...
 
struct  eve::pixelworld_streaming::PixelChunkTransferAck
 Cumulative application ACK proving transfers were committed to replica authority. 更多...
 
struct  eve::pixelworld_streaming::PixelChunkAckReceipt
 Counters returned after accepting a cumulative ACK. 更多...
 
struct  eve::pixelworld_streaming::PixelChunkReceiveReceipt
 Receiver outcome after one possibly duplicate or out-of-order part. 更多...
 
class  eve::pixelworld_streaming::ReliablePixelChunkSender
 Reliable sender retaining owning transfer parts and tombstones until application ACK. 更多...
 
class  eve::pixelworld_streaming::ReliablePixelChunkReceiver
 Ordered atomic receiver with duplicate suppression and bounded out-of-order buffering. 更多...
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::pixelworld_streaming