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ProceduralDecal.cpp 文件参考
#include "decal/ProceduralDecal.h"
#include "common/Diagnostic.h"
#include <algorithm>
#include <cerrno>
#include <charconv>
#include <cmath>
#include <cstdlib>
#include <limits>
#include <optional>
#include <string>
#include <unordered_map>
#include <utility>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::decal
 

函数

Result< ProceduralDecalRecipe > eve::decal::proceduralDecalPreset (std::string_view name, std::uint32_t seed=1)
 Build a deterministic preset recipe.
 
Result< ProceduralDecalRecipe > eve::decal::importProceduralDecalSbsprs (std::string_view xml)
 Import one Substance .sbsprs preset into the native version-two recipe.
 
Result< ProceduralDecalBake > eve::decal::bakeProceduralDecal (const ProceduralDecalRecipe &recipe)
 Bake a two-layer decal recipe into renderer-ready texture bytes.