载入中...
搜索中...
未找到
RoguelikeGenerator.h
浏览该文件的文档.
Definition BuiltinAlgorithms.cpp:13
uint32_t randomSeedValue()
Produce a fresh seed suitable for regenerating a level (never 0).
Definition RoguelikeGenerator.cpp:352
void registerRoguelikeGenerator(GeneratorRegistry ®istry)
Register the "level.roguelike" algorithm (idempotent).
Definition RoguelikeGenerator.cpp:343
bool autotileGridInPlace(Grid2D &grid)
Post-process any generated Grid2D: fill each wall cell's detail with an 8-bit neighbour mask describi...
Definition RoguelikeGenerator.cpp:347