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SceneNodeRef.h 文件参考
#include <string>
#include <utility>
#include <vector>

浏览源代码.

class  eve::scene::SceneNodeRef
 Script handle to a scene node (hostName + nodeId). Deliberately holds strings rather than arena pointers, so it stays valid across rebuilds/reconcile. Node-level entity bindings are forwarded through the Scene module. 更多...
 

命名空间

namespace  eve
 
namespace  eve::scene