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#include <string>#include <utility>#include <vector>类 | |
| class | eve::scene::SceneNodeRef |
| Script handle to a scene node (hostName + nodeId). Deliberately holds strings rather than arena pointers, so it stays valid across rebuilds/reconcile. Node-level entity bindings are forwarded through the Scene module. 更多... | |
命名空间 | |
| namespace | eve |
| namespace | eve::scene |