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#include "editing/EditingGizmo.h"#include "procgen/editing/SplinePathDocument.h"#include <array>#include <string>类 | |
| struct | eve::procgen_editing::SplineGizmoStyle |
| Renderer-neutral appearance settings for spline viewport overlays. 更多... | |
| struct | eve::procgen_editing::SplinePathDragPreview |
| Immutable renderer-neutral spline drag preview. 更多... | |
| class | eve::procgen_editing::SplinePathGizmoBuilder |
| Builds sampled path, anchor and Bezier handle overlay primitives. 更多... | |
| class | eve::procgen_editing::SplinePathDragSession |
| UI-neutral ray picking and transient drag state for a spline document. @ownership Borrows the document; the caller must finish or cancel before destroying it. @thread Viewport/editor thread only; no callbacks are retained or invoked. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen_editing |