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类 | |
| struct | eve::procgen::TerrainNoiseMaskSettings |
| Value-only 2D NoiseMask transform, fBm, optional domain-warp and deterministic-stream settings. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::procgen |
枚举 | |
| enum class | eve::procgen::TerrainNoiseType { eve::procgen::Perlin , eve::procgen::Value , eve::procgen::Billow , eve::procgen::Ridge , eve::procgen::Voronoi } |
| Pcg NoiseLib families available to the native scalar mask generator. 更多... | |
函数 | |
| Result< int > | eve::procgen::generateTerrainNoiseMask (Heightmap &target, const Heightmap &input, const Heightmap &curve, const TerrainNoiseMaskSettings &settings, TerrainMaskBlend mode) |
| Generate a transformed Pcg-style fBm noise source, curve it, then combine it with an input mask. | |