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TilePreset.cpp 文件参考
#include "procgen/TilePreset.h"
#include <algorithm>
#include <array>

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::procgen
 

函数

std::uint16_t eve::procgen::toTilePresetConfiguration (std::uint8_t neighbourMask) noexcept
 Convert EVEngine's N/E/S/W/NE/SE/SW/NW mask to the reference 3x3 configuration.
 
TilePresetVariant eve::procgen::resolveTilePreset (std::uint8_t neighbourMask) noexcept
 Resolve the exact TileWorldCreator 4.3.5 standard-grid category and transform tables.
 
std::string_view eve::procgen::tilePresetKindName (TilePresetKind kind) noexcept
 Stable lowercase identifier used in mesh build-layer group names.