载入中...
搜索中...
未找到
Transactional runtime registration of TVE Element volumes. 更多...
#include "asset/graphics/EvpackVegetationScene.h"#include "common/RuntimeHandle.h"#include <cstdint>#include <memory>#include <optional>#include <vector>类 | |
| class | eve::asset_graphics::VegetationSceneElementHandle |
| Instance-qualified handle for one dynamically registered TVE Element volume. 更多... | |
| struct | eve::asset_graphics::VegetationSceneElementPublication |
| Receipt for one published dynamic Element registration or withdrawal. 更多... | |
| class | eve::asset_graphics::VegetationSceneLiveElements |
| Owning registry that atomically couples dynamic Element state to a scene GPU runtime. Imported Elements remain immutable. Dynamic slots use generation-qualified handles and stable slot order. The registry and GPU runtime are graphics-thread affine; no callback is invoked while state is changing. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::asset_graphics |
详细描述
Transactional runtime registration of TVE Element volumes.
在文件 VegetationSceneLiveElements.h 中定义.