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VolumeFluidMeshEmitter.cpp 文件参考
#include <algorithm>
#include <cmath>
#include <glm/glm.hpp>
#include <limits>
#include "fluids/VolumeFluidEmitter.h"

浏览源代码.

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::fluids
 GLSL compute kernels for the GPU surface-flow solver.
 

函数

EVENGINE_API_DOMAINS Result< std::vector< VolumeFluidDistributionPoint > > eve::fluids::buildVolumeFluidMeshDistribution (std::span< const glm::vec3 > vertices, std::span< const uint32_t > indices, glm::vec3 scale, float spacing)
 Voxelizes indexed triangles, returning surface and enclosed interior cell centers.