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#include "common/Export.h"#include "editing/EditableTarget.h"#include "editing/EditingAuthority.h"#include "editing/EditingProperty.h"#include "voxel/CubeType.h"#include <memory>#include <string>#include <vector>类 | |
| struct | eve::voxel_editing::VoxelPaletteEntryValue |
| Stable authored entry in a Voxel cube palette. 更多... | |
| class | eve::voxel_editing::VoxelPaletteTarget |
| Revisioned Voxel CubeType palette with face-material Inspector. 更多... | |
| struct | eve::voxel_editing::VoxelPalettePublishedEntry |
| Stable base/variant ID mapping produced by palette publication. 更多... | |
| class | eve::voxel_editing::VoxelPaletteRuntime |
| Candidate-first CubeTypeRegistry publication. 更多... | |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::voxel |
| 方块类型定义:名字、各面图集纹理、方向性、组合声明。 方向性方块在注册时按 orientation 绕 Y 轴展开成多个"具体类型"变体, 每个变体持有旋转后的各面纹理;渲染端只消费纹理 id,不接触 orientation。 | |
| namespace | eve::voxel_editing |