载入中...
搜索中...
未找到
#include "weather/Weather.h"#include "weather/ThunderStrike.h"#include "weather/shaders/WeatherWgsl.h"#include "common/SquirrelBinding.h"#include "common/Capability.h"#include "graphics/Graphics.h"#include "graphics/Material.h"#include "graphics/Mesh.h"#include "graphics/Shader.h"#include "graphics/RenderSystem3D.h"#include <cmath>#include <cstdint>#include <cstring>#include <string>#include <vector>#include <simplesquirrel/simplesquirrel.hpp>#include "weather/shaders/weather_vert_spv.inc"#include "weather/shaders/weather_frag_spv.inc"#include "weather/shaders/bolt_vert_spv.inc"#include "weather/shaders/bolt_frag_spv.inc"类 | |
| struct | eve::weather::Weather::Impl |
命名空间 | |
| namespace | eve |
| Build metadata (engine git commit, build time, third-party version). | |
| namespace | eve::weather |
函数 | |
| eve::weather::Module_IMPL (Weather, new Weather()) | |
变量说明
◆ s
| uint32_t s = 0x9e3779b9u |
在文件 Weather.cpp 第 33 行定义.
◆ x
| float x = 0 |
在文件 Weather.cpp 第 160 行定义.
◆ y
| float y = 0 |
在文件 Weather.cpp 第 160 行定义.
◆ z
| float z = 0 |
在文件 Weather.cpp 第 160 行定义.