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Weather.cpp 文件参考
#include "weather/Weather.h"
#include "weather/ThunderStrike.h"
#include "weather/shaders/WeatherWgsl.h"
#include "common/SquirrelBinding.h"
#include "common/Capability.h"
#include "graphics/Graphics.h"
#include "graphics/Material.h"
#include "graphics/Mesh.h"
#include "graphics/Shader.h"
#include "graphics/RenderSystem3D.h"
#include <cmath>
#include <cstdint>
#include <cstring>
#include <string>
#include <vector>
#include <simplesquirrel/simplesquirrel.hpp>
#include "weather/shaders/weather_vert_spv.inc"
#include "weather/shaders/weather_frag_spv.inc"
#include "weather/shaders/bolt_vert_spv.inc"
#include "weather/shaders/bolt_frag_spv.inc"

浏览源代码.

类

struct  eve::weather::Weather::Impl
 

命名空间

namespace  eve
 Build metadata (engine git commit, build time, third-party version).
 
namespace  eve::weather
 

函数

 eve::weather::Module_IMPL (Weather, new Weather())
 

变量说明

◆ s

uint32_t s = 0x9e3779b9u

在文件 Weather.cpp 第 33 行定义.

◆ x

float x = 0

在文件 Weather.cpp 第 160 行定义.

◆ y

float y = 0

在文件 Weather.cpp 第 160 行定义.

◆ z

float z = 0

在文件 Weather.cpp 第 160 行定义.