载入中...
搜索中...
未找到
eve::asset_graphics::EvpackShader 成员列表
成员的完整列表,这些成员属于 eve::asset_graphics::EvpackShader,包括所有继承而来的类成员
| definition() const noexcept | eve::asset_graphics::EvpackShader | |
| drawMesh(graphics::Mesh &mesh, const std::array< float, 16 > &transform, OptionalRef< graphics::Texture > texture, const std::array< float, 4 > &tint) | eve::asset_graphics::EvpackShader | |
| drawSprite(OptionalRef< graphics::Texture > texture, const std::array< float, 4 > &rect, const std::array< float, 4 > &tint) | eve::asset_graphics::EvpackShader | |
| EvpackShader(const EvpackShader &)=delete | eve::asset_graphics::EvpackShader | |
| load(const asset::EvpackResourceReader &reader, const AssetRef &asset, const asset::EvpackCapabilities &capabilities, graphics::Graphics &graphics) | eve::asset_graphics::EvpackShader | static |
| operator=(const EvpackShader &)=delete | eve::asset_graphics::EvpackShader | |
| release() | eve::asset_graphics::EvpackShader | |
| setParameter(std::string_view name, std::span< const float > values) | eve::asset_graphics::EvpackShader | |
| ~EvpackShader() | eve::asset_graphics::EvpackShader |