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eve::asset_graphics::EvpackShader 成员列表

成员的完整列表,这些成员属于 eve::asset_graphics::EvpackShader,包括所有继承而来的类成员

definition() const noexcepteve::asset_graphics::EvpackShader
drawMesh(graphics::Mesh &mesh, const std::array< float, 16 > &transform, OptionalRef< graphics::Texture > texture, const std::array< float, 4 > &tint)eve::asset_graphics::EvpackShader
drawSprite(OptionalRef< graphics::Texture > texture, const std::array< float, 4 > &rect, const std::array< float, 4 > &tint)eve::asset_graphics::EvpackShader
EvpackShader(const EvpackShader &)=deleteeve::asset_graphics::EvpackShader
load(const asset::EvpackResourceReader &reader, const AssetRef &asset, const asset::EvpackCapabilities &capabilities, graphics::Graphics &graphics)eve::asset_graphics::EvpackShaderstatic
operator=(const EvpackShader &)=deleteeve::asset_graphics::EvpackShader
release()eve::asset_graphics::EvpackShader
setParameter(std::string_view name, std::span< const float > values)eve::asset_graphics::EvpackShader
~EvpackShader()eve::asset_graphics::EvpackShader