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eve::asset_graphics::VegetationAsset 成员列表

成员的完整列表,这些成员属于 eve::asset_graphics::VegetationAsset,包括所有继承而来的类成员

createGpuFieldMesh(graphics::Graphics &graphics) consteve::asset_graphics::VegetationAsset
createMesh(graphics::Graphics &graphics, const graphics::VegetationField &field, const graphics::VegetationMotion &motion) consteve::asset_graphics::VegetationAsset
evaluate(const graphics::VegetationField &field, const graphics::VegetationMotion &motion) consteve::asset_graphics::VegetationAsset
fromCanonical(const asset::CanonicalMeshData &mesh)eve::asset_graphics::VegetationAssetstatic
load(const asset::EvpackResourceReader &reader, const AssetRef &ref, const asset::EvpackCapabilities &capabilities, const asset::CanonicalMeshLimits &limits)eve::asset_graphics::VegetationAssetstatic
operator=(const VegetationAsset &)=deleteeve::asset_graphics::VegetationAsset
updateMesh(graphics::Graphics &graphics, graphics::Mesh &mesh, const graphics::VegetationField &field, const graphics::VegetationMotion &motion) consteve::asset_graphics::VegetationAsset
VegetationAsset(const VegetationAsset &)=deleteeve::asset_graphics::VegetationAsset
vertexCount() const noexcepteve::asset_graphics::VegetationAsset
~VegetationAsset()eve::asset_graphics::VegetationAsset