载入中...
搜索中...
未找到
eve::asset_graphics::VegetationAsset 成员列表
成员的完整列表,这些成员属于 eve::asset_graphics::VegetationAsset,包括所有继承而来的类成员
| createGpuFieldMesh(graphics::Graphics &graphics) const | eve::asset_graphics::VegetationAsset | |
| createMesh(graphics::Graphics &graphics, const graphics::VegetationField &field, const graphics::VegetationMotion &motion) const | eve::asset_graphics::VegetationAsset | |
| evaluate(const graphics::VegetationField &field, const graphics::VegetationMotion &motion) const | eve::asset_graphics::VegetationAsset | |
| fromCanonical(const asset::CanonicalMeshData &mesh) | eve::asset_graphics::VegetationAsset | static |
| load(const asset::EvpackResourceReader &reader, const AssetRef &ref, const asset::EvpackCapabilities &capabilities, const asset::CanonicalMeshLimits &limits) | eve::asset_graphics::VegetationAsset | static |
| operator=(const VegetationAsset &)=delete | eve::asset_graphics::VegetationAsset | |
| updateMesh(graphics::Graphics &graphics, graphics::Mesh &mesh, const graphics::VegetationField &field, const graphics::VegetationMotion &motion) const | eve::asset_graphics::VegetationAsset | |
| VegetationAsset(const VegetationAsset &)=delete | eve::asset_graphics::VegetationAsset | |
| vertexCount() const noexcept | eve::asset_graphics::VegetationAsset | |
| ~VegetationAsset() | eve::asset_graphics::VegetationAsset |