成员的完整列表,这些成员属于 eve::audio::Source,包括所有继承而来的类成员
| Audio | eve::audio::Source | friend |
| fillPendingFromDecoder() | eve::audio::Source | |
| getDuration() const | eve::audio::Source | |
| getPitch() const | eve::audio::Source | |
| getUpdate() const | eve::Object | inlineprotected |
| getVolume() const | eve::audio::Source | |
| isDirty() const | eve::Object | inlineprotected |
| isLooping() const | eve::audio::Source | |
| isPlaying() const | eve::audio::Source | |
| isStreaming() const | eve::audio::Source | inline |
| Object() | eve::Object | inline |
| pause() | eve::audio::Source | |
| play() | eve::audio::Source | |
| pump() | eve::audio::Source | |
| ref() | eve::Object | inlineprotected |
| ref_count | eve::Object | protected |
| seek(double seconds) | eve::audio::Source | |
| setAttenuationDistances(float ref, float max) | eve::audio::Source | |
| setDirection(float x, float y, float z) | eve::audio::Source | |
| setLooping(bool l) | eve::audio::Source | |
| setPitch(float p) | eve::audio::Source | |
| setPosition(float x, float y, float z) | eve::audio::Source | |
| setRelative(bool relative) | eve::audio::Source | |
| setUpdate(Object *update) | eve::Object | inline |
| setVelocity(float x, float y, float z) | eve::audio::Source | |
| setVolume(float v) | eve::audio::Source | |
| Source(Audio *audio, sound::SoundData *data) | eve::audio::Source | |
| Source(Audio *audio, sound::Decoder *decoder, bool streaming, bool takeDecoderOwnership=false) | eve::audio::Source | |
| stop() | eve::audio::Source | |
| tell() const | eve::audio::Source | |
| unref() | eve::Object | inlineprotected |
| update | eve::Object | protected |
| ~Object() | eve::Object | inlineprotectedvirtual |
| ~Source() override | eve::audio::Source | |