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eve::buildingfx::BuildingFx 成员列表

成员的完整列表,这些成员属于 eve::buildingfx::BuildingFx,包括所有继承而来的类成员

attach(building::PlacementWorld *world)eve::buildingfx::BuildingFx
BuildingFx()=defaulteve::buildingfx::BuildingFx
detach(building::PlacementWorld *world)eve::buildingfx::BuildingFx
drawGrid2D(building::PlacementWorld *world, graphics::Graphics *gfx)eve::buildingfx::BuildingFx
drawGrid3D(building::PlacementWorld *world, graphics::Graphics *gfx, float height=0.f)eve::buildingfx::BuildingFx
getAttachedCount() consteve::buildingfx::BuildingFx
getGridVisible(building::PlacementWorld *world) consteve::buildingfx::BuildingFx
getName() const =0eve::Modulepure virtual
getVisualCount(building::PlacementWorld *world) consteve::buildingfx::BuildingFx
hideGhost(building::PlacementWorld *world)eve::buildingfx::BuildingFx
isAttached(building::PlacementWorld *world) consteve::buildingfx::BuildingFx
Module_REG(BuildingFx)eve::buildingfx::BuildingFx
setGridVisible(building::PlacementWorld *world, bool visible)eve::buildingfx::BuildingFx
sync(building::PlacementWorld *world)eve::buildingfx::BuildingFx
updateGhost(building::PlacementWorld *world, building::Ghost *ghost)eve::buildingfx::BuildingFx
~BuildingFx() override=defaulteve::buildingfx::BuildingFx
~Module()eve::Moduleinlinevirtual