| acceptsPhotoModeField(const PhotoModeAssignment &assignment) const noexcept override | eve::camera::CameraController | virtual |
| activateRig(const std::string &name, float blendTime) | eve::camera::CameraController | |
| addCollisionBox(float minX, float minY, float minZ, float maxX, float maxY, float maxZ) | eve::camera::CameraController | |
| addFovImpulse(float degrees, float duration) | eve::camera::CameraController | |
| addImpulse(float positionAmplitude, float rotationAmplitude, float duration, unsigned int seed=0) | eve::camera::CameraController | |
| addInput(float yawDeltaDeg, float pitchDeltaDeg, float zoomDelta) | eve::camera::CameraController | |
| addRig(const std::string &name, const std::string &mode, int priority) | eve::camera::CameraController | |
| addTimelineCut(float time, const std::string &rigName, float blendTime) | eve::camera::CameraController | |
| addTimelineEvent(float time, const std::string &name, const std::string &data) | eve::camera::CameraController | |
| addTimelineFloat(float time, const std::string &property, float value) | eve::camera::CameraController | |
| addView(const std::string &name, float ex, float ey, float ez, float tx, float ty, float tz) | eve::camera::CameraController | |
| applyPhotoModeField(const PhotoModeAssignment &assignment) override | eve::camera::CameraController | virtual |
| CameraController() | eve::camera::CameraController | |
| eve::capabilityName | eve::action::IActionCameraCueSink | static |
| eve::IPhotoModeFieldSink::capabilityName | eve::IPhotoModeFieldSink | static |
| clearCollisionBoxes() | eve::camera::CameraController | |
| clearImpulses() | eve::camera::CameraController | |
| clearSecondaryTarget() | eve::camera::CameraController | |
| clearTimeline() | eve::camera::CameraController | |
| consumeTimelineEvent() | eve::camera::CameraController | |
| deserializeAsset(const std::string &json) | eve::camera::CameraController | |
| getActionCuesEnabled() const | eve::camera::CameraController | |
| getActiveRig() const | eve::camera::CameraController | |
| getCamera() const | eve::camera::CameraController | |
| getCameraRoll() const noexcept | eve::camera::CameraController | inline |
| getCollisionBodyId() const | eve::camera::CameraController | |
| getFov() const | eve::camera::CameraController | |
| getMaximumRadius() const | eve::camera::CameraController | inline |
| getMinimumRadius() const | eve::camera::CameraController | inline |
| getMode() const | eve::camera::CameraController | |
| getPcgCullingDistance() const noexcept | eve::camera::CameraController | inline |
| getPcgPostFxState() const noexcept | eve::camera::CameraController | inline |
| getPendingTimelineEventCount() const | eve::camera::CameraController | |
| getPhotoModeAuthority() const noexcept | eve::camera::CameraController | inline |
| getRadius() const | eve::camera::CameraController | inline |
| getRigCount() const | eve::camera::CameraController | |
| getSecondaryTargetX() const | eve::camera::CameraController | |
| getSecondaryTargetY() const | eve::camera::CameraController | |
| getSecondaryTargetZ() const | eve::camera::CameraController | |
| getTargetX() const | eve::camera::CameraController | |
| getTargetY() const | eve::camera::CameraController | |
| getTargetZ() const | eve::camera::CameraController | |
| getTimelineDuration() const | eve::camera::CameraController | |
| getTimelineEventData() const | eve::camera::CameraController | |
| getTimelineTime() const | eve::camera::CameraController | |
| hasSecondaryTarget() const noexcept | eve::camera::CameraController | inline |
| isObstructed() const | eve::camera::CameraController | |
| isPlaying() const | eve::camera::CameraController | |
| isTimelinePlaying() const | eve::camera::CameraController | |
| pauseTimeline() | eve::camera::CameraController | |
| playSequence(float stepTime) | eve::camera::CameraController | |
| playTimeline(bool loop) | eve::camera::CameraController | |
| removeRig(const std::string &name) | eve::camera::CameraController | |
| saveRigState(const std::string &name) | eve::camera::CameraController | |
| seekTimeline(float time, bool fireEvents=false) | eve::camera::CameraController | |
| serializeAsset() const | eve::camera::CameraController | |
| setActionCuesEnabled(bool enabled) | eve::camera::CameraController | |
| setAzimuth(float deg) | eve::camera::CameraController | |
| setCamera(graphics::Camera3D *cam) | eve::camera::CameraController | |
| setCameraRoll(float degrees) | eve::camera::CameraController | |
| setCollisionEnabled(bool enabled) | eve::camera::CameraController | |
| setCollisionIgnoredBody(int bodyId) | eve::camera::CameraController | |
| setCollisionMask(uint64_t maskBits) | eve::camera::CameraController | |
| setCollisionRadius(float radius) | eve::camera::CameraController | |
| setCollisionRecovery(float damping) | eve::camera::CameraController | |
| setComposition(float screenX, float screenY) | eve::camera::CameraController | |
| setDeadZone(float radius) | eve::camera::CameraController | |
| setElevation(float deg) | eve::camera::CameraController | |
| setEventSink(platform_event::PlatformEvent *sink) | eve::camera::CameraController | |
| setFov(float degrees) | eve::camera::CameraController | |
| setLookAhead(float x, float y, float z) | eve::camera::CameraController | |
| setMaxSpeed(float unitsPerSec) | eve::camera::CameraController | |
| setMode(const std::string &mode) | eve::camera::CameraController | |
| setOffset(float x, float y, float z) | eve::camera::CameraController | |
| setOrbitSpeed(float degPerSec) | eve::camera::CameraController | |
| setPhotoModeAuthority(bool enabled) | eve::camera::CameraController | |
| setPitch(float deg) | eve::camera::CameraController | |
| setPositionSmooth(float damping) | eve::camera::CameraController | |
| setRadius(float r) | eve::camera::CameraController | |
| setRadiusLimits(float minimum, float maximum) | eve::camera::CameraController | |
| setRigEnabled(const std::string &name, bool enabled) | eve::camera::CameraController | |
| setRigPriority(const std::string &name, int priority) | eve::camera::CameraController | |
| setSecondaryTarget(float x, float y, float z) | eve::camera::CameraController | |
| setSmooth(float damping) | eve::camera::CameraController | |
| setTarget(float x, float y, float z) | eve::camera::CameraController | |
| setTargetNode(scene::SceneNodeRef *node) | eve::camera::CameraController | |
| setTargetSmooth(float damping) | eve::camera::CameraController | |
| setYaw(float deg) | eve::camera::CameraController | |
| snap() | eve::camera::CameraController | |
| stopSequence() | eve::camera::CameraController | |
| stopTimeline() | eve::camera::CameraController | |
| supports(const LogicalId &cue) const noexcept override | eve::camera::CameraController | virtual |
| switchTo(const std::string &name, float blendTime) | eve::camera::CameraController | |
| trigger(const action::ActionCameraCueBinding &binding, const action::ActionNotifyContext &context) override | eve::camera::CameraController | virtual |
| update(float dt) | eve::camera::CameraController | |
| ~CameraController() override | eve::camera::CameraController | |
| ~IActionCameraCueSink()=default | eve::action::IActionCameraCueSink | virtual |
| ~IPhotoModeFieldSink()=default | eve::IPhotoModeFieldSink | virtual |