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eve::combat::MeleeHitRuntime 成员列表

成员的完整列表,这些成员属于 eve::combat::MeleeHitRuntime,包括所有继承而来的类成员

advance(SimulationTick tick)eve::combat::MeleeHitRuntime
applyHits(DamageRuntime &damage, std::map< std::string, CombatState, std::less<> > &states, const std::vector< MeleeHitEvent > &hits, const std::map< std::string, double, std::less<> > &bodyPartMultipliers={}) consteve::combat::MeleeHitRuntime
armedCount() const noexcepteve::combat::MeleeHitRuntimeinline
armHitbox(SubjectRef subject, std::string_view hitboxId, action::ActionExecutionId execution)eve::combat::MeleeHitRuntime
clearHurtboxes(SubjectRef subject)eve::combat::MeleeHitRuntime
clearPoseSource() noexcepteve::combat::MeleeHitRuntimeinline
disarmHitbox(SubjectRef subject, std::string_view hitboxId, action::ActionExecutionId execution)eve::combat::MeleeHitRuntime
hurtboxCount() const noexcepteve::combat::MeleeHitRuntimeinline
registerHitbox(MeleeHitboxDefinition definition)eve::combat::MeleeHitRuntime
registerHurtbox(MeleeHurtboxDefinition definition)eve::combat::MeleeHitRuntime
setHurtboxPose(SubjectRef subject, std::string_view hurtboxId, MeleePose pose)eve::combat::MeleeHitRuntime
setPoseSource(IMeleePoseSource &source) noexcepteve::combat::MeleeHitRuntimeinline