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eve::dialogue::Dialogue 成员列表

成员的完整列表,这些成员属于 eve::dialogue::Dialogue,包括所有继承而来的类成员

addChoice(const std::string &id, const std::string &label)eve::dialogue::Dialogue
advance()eve::dialogue::Dialogue
bindAvatar(const std::string &id, avatar::AvatarInstance *av)eve::dialogue::Dialogue
captureState(StateValue &out) consteve::dialogue::Dialogue
clearChoices()eve::dialogue::Dialogue
clearPools()eve::dialogue::Dialogue
clearVar(const std::string &name, const std::string &scope)eve::dialogue::Dialogue
clearVars(const std::string &scope)eve::dialogue::Dialogue
Dialogue()eve::dialogue::Dialogue
evalCondition(ssq::Object table)eve::dialogue::Dialogue
evalConditionData(const DataValue &cond)eve::dialogue::Dialogue
getAvatar(const std::string &id) consteve::dialogue::Dialogue
getCharacterCount() consteve::dialogue::Dialogue
getCharacterId(int index) consteve::dialogue::Dialogue
getChoiceCount() consteve::dialogue::Dialogue
getChoiceId(int index) consteve::dialogue::Dialogue
getChoiceLabel(int index) consteve::dialogue::Dialogue
getCurrentLineId() consteve::dialogue::Dialogueinline
getCurrentLineMeta(const std::string &field) consteve::dialogue::Dialogue
getCurrentLineTags() consteve::dialogue::Dialogue
getDisplayName(const std::string &id) consteve::dialogue::Dialogue
getFullText() consteve::dialogue::Dialogueinline
getLastPoolsError() consteve::dialogue::Dialogueinline
getLipSyncAmplitude() consteve::dialogue::Dialogueinline
getLipSyncParameter() consteve::dialogue::Dialogueinline
getLipSyncValue() consteve::dialogue::Dialogueinline
getName() const =0eve::Modulepure virtual
getPhase() consteve::dialogue::Dialogue
getPoolCount() consteve::dialogue::Dialogue
getPoolId(int index) consteve::dialogue::Dialogue
getRandomSeed() consteve::dialogue::Dialogueinline
getSelectedChoiceId() consteve::dialogue::Dialogueinline
getSlot(const std::string &id) consteve::dialogue::Dialogue
getSlotX(const std::string &slot) consteve::dialogue::Dialogue
getSpeakerId() consteve::dialogue::Dialogueinline
getSpeakerName() consteve::dialogue::Dialogue
getTypeSpeed() consteve::dialogue::Dialogueinline
getVarBool(const std::string &name, bool defaultValue, const std::string &scope) consteve::dialogue::Dialogue
getVarFloat(const std::string &name, float defaultValue, const std::string &scope) consteve::dialogue::Dialogue
getVarInt(const std::string &name, int defaultValue, const std::string &scope) consteve::dialogue::Dialogue
getVarString(const std::string &name, const std::string &defaultValue, const std::string &scope) consteve::dialogue::Dialogue
getVarType(const std::string &name, const std::string &scope) consteve::dialogue::Dialogue
getVarValue(const std::string &name, const std::string &scope) consteve::dialogue::Dialogue
getVisibleText() consteve::dialogue::Dialogue
hasCharacter(const std::string &id) consteve::dialogue::Dialogue
hasPool(const std::string &id) consteve::dialogue::Dialogue
hasVar(const std::string &name, const std::string &scope) consteve::dialogue::Dialogue
hide(const std::string &id)eve::dialogue::Dialogue
isIdle() consteve::dialogue::Dialogue
isLipSyncEnabled() consteve::dialogue::Dialogueinline
isShown(const std::string &id) consteve::dialogue::Dialogue
isTyping() consteve::dialogue::Dialogue
isWaitingAdvance() consteve::dialogue::Dialogue
isWaitingChoice() consteve::dialogue::Dialogue
loadPoolsFromData(const DataValue &root)eve::dialogue::Dialogue
loadPoolsFromDnut(const std::string &source, const std::string &path)eve::dialogue::Dialogue
loadPoolsFromDnutFile(const std::string &path)eve::dialogue::Dialogue
loadPoolsFromTable(ssq::Object table)eve::dialogue::Dialogue
Module_REG(Dialogue)eve::dialogue::Dialogue
narrate(const std::string &text)eve::dialogue::Dialogue
pickLine(const std::string &poolId, ssq::Object params)eve::dialogue::Dialogue
pickLineWithParams(const std::string &poolId, const std::unordered_map< std::string, VarValue > &params)eve::dialogue::Dialogue
playLine(const std::string &lineId, ssq::Object params)eve::dialogue::Dialogue
playLineWithParams(const std::string &lineId, const std::unordered_map< std::string, VarValue > &params)eve::dialogue::Dialogue
playPool(const std::string &poolId, ssq::Object params)eve::dialogue::Dialogue
playPoolWithParams(const std::string &poolId, const std::unordered_map< std::string, VarValue > &params)eve::dialogue::Dialogue
presentChoices()eve::dialogue::Dialogue
registerCharacter(const std::string &id, const std::string &displayName)eve::dialogue::Dialogue
registerCondition(const std::string &name, ssq::Object fn)eve::dialogue::Dialogue
reset()eve::dialogue::Dialogue
resetToDefaults()eve::dialogue::Dialogue
restoreState(const StateValue &in, std::string *err=nullptr)eve::dialogue::Dialogue
say(const std::string &speakerId, const std::string &text)eve::dialogue::Dialogue
selectChoice(int index)eve::dialogue::Dialogue
setExpression(const std::string &id, const std::string &expression)eve::dialogue::Dialogue
setLipSyncAmplitude(float amplitude)eve::dialogue::Dialogue
setLipSyncEnabled(bool enabled)eve::dialogue::Dialogue
setLipSyncParameter(const std::string &name)eve::dialogue::Dialogue
setMotion(const std::string &id, const std::string &motion)eve::dialogue::Dialogue
setRandomSeed(int seed)eve::dialogue::Dialogue
setSlotX(const std::string &slot, float xNorm)eve::dialogue::Dialogue
setTypeSpeed(float charsPerSecond)eve::dialogue::Dialogue
setVar(const std::string &name, ssq::Object value, const std::string &scope)eve::dialogue::Dialogue
setVarValue(const std::string &name, const VarValue &value, const std::string &scope)eve::dialogue::Dialogue
show(const std::string &id, const std::string &slot)eve::dialogue::Dialogue
skipTyping()eve::dialogue::Dialogue
syncStage(float stageWidth, float stageHeight)eve::dialogue::Dialogue
unregisterCondition(const std::string &name)eve::dialogue::Dialogue
update(float dt)eve::dialogue::Dialogue
~Dialogue() overrideeve::dialogue::Dialogue
~Module()eve::Moduleinlinevirtual