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eve::gpuagents::GpuAgentWorld 成员列表

成员的完整列表,这些成员属于 eve::gpuagents::GpuAgentWorld,包括所有继承而来的类成员

backendCount() consteve::gpuagents::GpuAgentWorldinline
find(const std::string &name) consteve::gpuagents::GpuAgentWorld
GpuAgentWorld()=defaulteve::gpuagents::GpuAgentWorld
makeSnapshot(bool includeSurface) consteve::gpuagents::GpuAgentWorld
obstacles()eve::gpuagents::GpuAgentWorldinline
obstacles() consteve::gpuagents::GpuAgentWorldinline
registerBackend(std::string name, EffectBackend *backend)eve::gpuagents::GpuAgentWorld
setDangers(std::vector< EnvironmentMarker > dangers)eve::gpuagents::GpuAgentWorldinline
setGoals(std::vector< EnvironmentMarker > goals)eve::gpuagents::GpuAgentWorldinline
setNutrients(std::vector< EnvironmentMarker > nutrients)eve::gpuagents::GpuAgentWorldinline
setVerticalBounds(float groundY, float ceilingY)eve::gpuagents::GpuAgentWorldinline
setWaterCurrent(float x, float y, float z)eve::gpuagents::GpuAgentWorldinline
setWind(float x, float y, float z)eve::gpuagents::GpuAgentWorldinline
stepAll(float dt)eve::gpuagents::GpuAgentWorld
surface()eve::gpuagents::GpuAgentWorldinline
surface() consteve::gpuagents::GpuAgentWorldinline
unregisterBackend(const std::string &name)eve::gpuagents::GpuAgentWorld