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eve::gpuagents::ObstacleField 成员列表

成员的完整列表,这些成员属于 eve::gpuagents::ObstacleField,包括所有继承而来的类成员

bakeEmpty(const glm::vec3 &originMin, const glm::ivec3 &dims, float cellSize, float fillDistance=10.f)eve::gpuagents::ObstacleField
carveBox(const glm::vec3 &minCorner, const glm::vec3 &maxCorner)eve::gpuagents::ObstacleField
carveSphere(const glm::vec3 &center, float radius)eve::gpuagents::ObstacleField
cellSizeeve::gpuagents::ObstacleField
clear()eve::gpuagents::ObstacleField
dimseve::gpuagents::ObstacleField
distanceseve::gpuagents::ObstacleField
dynamicSourceseve::gpuagents::ObstacleField
hasStaticGrid() consteve::gpuagents::ObstacleFieldinline
origineve::gpuagents::ObstacleField
resolve(glm::vec3 &position, glm::vec3 &velocity, float agentRadius, float predictTime) consteve::gpuagents::ObstacleField
sample(const glm::vec3 &p) consteve::gpuagents::ObstacleField
setDynamicSources(std::vector< DynamicObstacleSource > sources)eve::gpuagents::ObstacleField