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eve::graphics::Camera3D 成员列表

成员的完整列表,这些成员属于 eve::graphics::Camera3D,包括所有继承而来的类成员

clearDepthOfField()eve::graphics::Camera3D
clearEnvProbe()eve::graphics::Camera3D
clearReflectionProbe(int slot)eve::graphics::Camera3D
createCamera()eve::graphics::Camera3Dinlinestatic
getAperture()eve::graphics::Camera3D
getBloomIntensity()eve::graphics::Camera3D
getBloomThreshold()eve::graphics::Camera3D
getDofFocusDistance()eve::graphics::Camera3D
getDofFocusRange()eve::graphics::Camera3D
getDofMaxBlur()eve::graphics::Camera3D
getEnvProbeCenterX()eve::graphics::Camera3D
getEnvProbeCenterY()eve::graphics::Camera3D
getEnvProbeCenterZ()eve::graphics::Camera3D
getEnvProbeExtentX()eve::graphics::Camera3D
getEnvProbeExtentY()eve::graphics::Camera3D
getEnvProbeExtentZ()eve::graphics::Camera3D
getExposure()eve::graphics::Camera3D
getEyeX()eve::graphics::Camera3D
getEyeY()eve::graphics::Camera3D
getEyeZ()eve::graphics::Camera3D
getFarClip()eve::graphics::Camera3D
getFocalLength()eve::graphics::Camera3D
getFov()eve::graphics::Camera3D
getLayerCullDistance(int layer)eve::graphics::Camera3D
getNearClip()eve::graphics::Camera3D
getReflectionProbeCount()eve::graphics::Camera3D
getScreenRayDirX()eve::graphics::Camera3D
getScreenRayDirY()eve::graphics::Camera3D
getScreenRayDirZ()eve::graphics::Camera3D
getScreenRayOriginX()eve::graphics::Camera3D
getScreenRayOriginY()eve::graphics::Camera3D
getScreenRayOriginZ()eve::graphics::Camera3D
getShadowLayerCullDistance(int layer)eve::graphics::Camera3D
getTargetX()eve::graphics::Camera3D
getTargetY()eve::graphics::Camera3D
getTargetZ()eve::graphics::Camera3D
hasEnvProbe()eve::graphics::Camera3D
isAutoExposure()eve::graphics::Camera3D
release() overrideeve::graphics::Camera3Dinline
screenToRay(float screenX, float screenY, float viewW, float viewH)eve::graphics::Camera3D
setActive(bool active)eve::graphics::Camera3D
setAmbient(float r, float g, float b)eve::graphics::Camera3D
setAutoExposure(bool enabled, float minEV=-8.f, float maxEV=8.f)eve::graphics::Camera3D
setBloom(float intensity, float threshold=1.f)eve::graphics::Camera3D
setClipPlanes(float nearZ, float farZ)eve::graphics::Camera3D
setDepthOfField(float focusDistance, float maxBlurPx, float focusRange=8.f)eve::graphics::Camera3D
setEnvIntensity(float intensity)eve::graphics::Camera3D
setEnvMap(Texture *cube)eve::graphics::Camera3D
setEnvProbe(float centerX, float centerY, float centerZ, float extentX, float extentY, float extentZ)eve::graphics::Camera3D
setExposure(float ev)eve::graphics::Camera3D
setEye(float x, float y, float z)eve::graphics::Camera3D
setFov(float fovYDeg)eve::graphics::Camera3D
setLayerCullDistance(int layer, float distance)eve::graphics::Camera3D
setOrthographic(float height)eve::graphics::Camera3D
setPerspective()eve::graphics::Camera3D
setPhysicalLens(float aperture, float focalLength)eve::graphics::Camera3D
setReflectionProbe(int slot, Texture *cubemap, float centerX, float centerY, float centerZ, float extentX, float extentY, float extentZ, float intensity=1.f, float blendDistance=1.f, int priority=0)eve::graphics::Camera3D
setShadowLayerCullDistance(int layer, float distance)eve::graphics::Camera3D
setTarget(float x, float y, float z)eve::graphics::Camera3D
setUp(float x, float y, float z)eve::graphics::Camera3D