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eve::graphics::IRayTracing 成员列表
成员的完整列表,这些成员属于 eve::graphics::IRayTracing,包括所有继承而来的类成员
| addMesh(Mesh *mesh, const glm::mat4 &transform)=0 | eve::graphics::IRayTracing | pure virtual |
| addTriangleMesh(const float *positionsXYZ, int vertexCount, const uint32_t *indices, int indexCount, const glm::mat4 &transform)=0 | eve::graphics::IRayTracing | pure virtual |
| applyReflections(Graphics *gfx, Texture *sceneColor, Texture *hwDepth, Texture *worldNormal, Canvas *dest, const glm::mat4 &invViewProj, const glm::mat4 &viewProj, const glm::vec3 &eyeWorld)=0 | eve::graphics::IRayTracing | pure virtual |
| capabilityName | eve::graphics::IRayTracing | static |
| caps() const =0 | eve::graphics::IRayTracing | pure virtual |
| clearScene()=0 | eve::graphics::IRayTracing | pure virtual |
| detachFromGraphics() | eve::graphics::IRayTracing | inlinevirtual |
| isAvailable() const =0 | eve::graphics::IRayTracing | pure virtual |
| rebuildScene()=0 | eve::graphics::IRayTracing | pure virtual |
| ~IRayTracing()=default | eve::graphics::IRayTracing | virtual |