成员的完整列表,这些成员属于 eve::graphics::Light3D,包括所有继承而来的类成员
| createEmissiveProxy(float x, float y, float z, float r, float g, float b, float intensity=1.f, float radius=8.f) | eve::graphics::Light3D | static |
| createLight(const std::string &type="point") | eve::graphics::Light3D | static |
| getCastShadow() | eve::graphics::Light3D | |
| getDirX() | eve::graphics::Light3D | |
| getDirY() | eve::graphics::Light3D | |
| getDirZ() | eve::graphics::Light3D | |
| getRadius() | eve::graphics::Light3D | |
| getShadowBias() | eve::graphics::Light3D | |
| getShadowMethod() | eve::graphics::Light3D | |
| getShadowStrength() | eve::graphics::Light3D | |
| getSpotAngle() | eve::graphics::Light3D | |
| getSpotSoftness() | eve::graphics::Light3D | |
| getType() | eve::graphics::Light3D | |
| getVolumetric() | eve::graphics::Light3D | |
| getVolumetricIntensity() | eve::graphics::Light3D | |
| getVolumetricOnly() | eve::graphics::Light3D | |
| getX() | eve::graphics::Light3D | |
| getY() | eve::graphics::Light3D | |
| getZ() | eve::graphics::Light3D | |
| isEnabled() | eve::graphics::Light3D | |
| release() override | eve::graphics::Light3D | inline |
| setCastShadow(bool cast) | eve::graphics::Light3D | |
| setColor(float r, float g, float b, float intensity=1.f) | eve::graphics::Light3D | |
| setDirection(float dx, float dy, float dz) | eve::graphics::Light3D | |
| setEnabled(bool enabled) | eve::graphics::Light3D | |
| setPosition(float x, float y, float z) | eve::graphics::Light3D | |
| setRadius(float radius) | eve::graphics::Light3D | |
| setShadowBias(float bias) | eve::graphics::Light3D | |
| setShadowMethod(const std::string &method) | eve::graphics::Light3D | |
| setShadowStrength(float strength) | eve::graphics::Light3D | |
| setSpotAngle(float degrees) | eve::graphics::Light3D | |
| setSpotSoftness(float softness) | eve::graphics::Light3D | |
| setType(const std::string &type) | eve::graphics::Light3D | |
| setVolumetric(bool enabled) | eve::graphics::Light3D | |
| setVolumetricIntensity(float intensity) | eve::graphics::Light3D | |
| setVolumetricOnly(bool enabled) | eve::graphics::Light3D | |