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eve
graphics
Material
eve::graphics::Material 成员列表
成员的完整列表,这些成员属于
eve::graphics::Material
,包括所有继承而来的类成员
bind
(Graphics &gfx) const
eve::graphics::Material
effectiveShader
() const
eve::graphics::Material
getAlbedoTexture
() const
eve::graphics::Material
inline
getCastOcclusion
() const
eve::graphics::Material
inline
getCastShadow
() const
eve::graphics::Material
inline
getFloat
(const std::string &name) const
eve::graphics::Material
getHair
() const
eve::graphics::Material
inline
getHeightTexture
() const
eve::graphics::Material
inline
getMetallic
() const
eve::graphics::Material
inline
getNormalTexture
() const
eve::graphics::Material
inline
getParallaxMaxLayers
() const
eve::graphics::Material
inline
getParallaxMinLayers
() const
eve::graphics::Material
inline
getParallaxScale
() const
eve::graphics::Material
inline
getReceiveLight
() const
eve::graphics::Material
inline
getReceiveShadow
() const
eve::graphics::Material
inline
getRoughness
() const
eve::graphics::Material
inline
getShader
() const
eve::graphics::Material
inline
getShadingModel
() const
eve::graphics::Material
inline
getTexCellBombRotation
() const
eve::graphics::Material
inline
getTexCellBombScale
() const
eve::graphics::Material
inline
getTexCellBombStrength
() const
eve::graphics::Material
inline
getTintA
() const
eve::graphics::Material
inline
getTintB
() const
eve::graphics::Material
inline
getTintG
() const
eve::graphics::Material
inline
getTintR
() const
eve::graphics::Material
inline
hasParam
(const std::string &name) const
eve::graphics::Material
isTransparentHair
() const
eve::graphics::Material
kMaxPartsHint
eve::graphics::Material
static
Material
()=default
eve::graphics::Material
Material
(const Material &)=delete
eve::graphics::Material
operator=
(const Material &)=delete
eve::graphics::Material
setAlbedoTexture
(Texture *texture)
eve::graphics::Material
inline
setCastOcclusion
(bool cast)
eve::graphics::Material
inline
setCastShadow
(bool cast)
eve::graphics::Material
inline
setFloat
(const std::string &name, float value)
eve::graphics::Material
setHair
(bool hair)
eve::graphics::Material
setHeightTexture
(Texture *texture)
eve::graphics::Material
inline
setMetallic
(float metallic)
eve::graphics::Material
setNormalTexture
(Texture *texture)
eve::graphics::Material
inline
setParallax
(float scale, float minLayers=8.f, float maxLayers=32.f)
eve::graphics::Material
setReceiveLight
(bool receive)
eve::graphics::Material
inline
setReceiveShadow
(bool receive)
eve::graphics::Material
inline
setRoughness
(float roughness)
eve::graphics::Material
setShader
(Shader *shader)
eve::graphics::Material
inline
setShadingModel
(const std::string &model)
eve::graphics::Material
setTexCellBomb
(float cellScale, float strength, float rotAmount=1.f)
eve::graphics::Material
setTint
(float r, float g, float b, float a=1.f)
eve::graphics::Material
~Material
()=default
eve::graphics::Material