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eve::graphics::PrimitiveCanvas2D 成员列表
成员的完整列表,这些成员属于 eve::graphics::PrimitiveCanvas2D,包括所有继承而来的类成员
| commands() const noexcept | eve::graphics::PrimitiveCanvas2D | inline |
| concat(const glm::mat3 &transform) | eve::graphics::PrimitiveCanvas2D | |
| drawArc(glm::vec2 center, glm::vec2 radii, float startRadians, float sweepRadians, const PrimitivePaint &paint, std::uint32_t segments=32) | eve::graphics::PrimitiveCanvas2D | |
| drawCircle(glm::vec2 center, float radius, const PrimitivePaint &paint, std::uint32_t segments=48) | eve::graphics::PrimitiveCanvas2D | |
| drawCircle(glm::vec2 center, float radius, const PrimitivePaint &paint, const RadialTessellation &tessellation) | eve::graphics::PrimitiveCanvas2D | |
| drawEllipse(glm::vec2 center, glm::vec2 radii, const PrimitivePaint &paint, std::uint32_t segments=48) | eve::graphics::PrimitiveCanvas2D | |
| drawLine(glm::vec2 a, glm::vec2 b, const PrimitivePaint &paint) | eve::graphics::PrimitiveCanvas2D | |
| drawPath(const Path2D &path, const PrimitivePaint &paint, float tolerance=0.25f) | eve::graphics::PrimitiveCanvas2D | |
| drawPoint(glm::vec2 point, const PrimitivePaint &paint) | eve::graphics::PrimitiveCanvas2D | |
| drawPolyline(std::span< const glm::vec2 > points, bool closed, const PrimitivePaint &paint) | eve::graphics::PrimitiveCanvas2D | |
| drawRect(glm::vec2 minimum, glm::vec2 maximum, const PrimitivePaint &paint) | eve::graphics::PrimitiveCanvas2D | |
| drawRoundedRect(glm::vec2 minimum, glm::vec2 maximum, glm::vec2 radii, const PrimitivePaint &paint, std::uint32_t cornerSegments=8) | eve::graphics::PrimitiveCanvas2D | |
| PrimitiveCanvas2D(std::size_t hardCommandLimit=65536) | eve::graphics::PrimitiveCanvas2D | explicit |
| reset() | eve::graphics::PrimitiveCanvas2D | |
| restore() | eve::graphics::PrimitiveCanvas2D | |
| save() | eve::graphics::PrimitiveCanvas2D | |
| statistics() const noexcept | eve::graphics::PrimitiveCanvas2D | inline |
| triangles() const noexcept | eve::graphics::PrimitiveCanvas2D | inline |
| tryDrawPolyline(std::span< const glm::vec2 > points, bool closed, const PrimitivePaint &paint) | eve::graphics::PrimitiveCanvas2D |