| addCaptureExtraDrawer(uint32_t reflectionCaptureMask, CaptureExtraDrawer drawer) | eve::graphics::RenderSystem3D | static |
| addDecalExtraDrawer(DecalExtraDrawer drawer) | eve::graphics::RenderSystem3D | static |
| addForwardExtraDrawer(ForwardExtraDrawer drawer) | eve::graphics::RenderSystem3D | static |
| addGBufferExtraDrawer(GBufferExtraDrawer drawer) | eve::graphics::RenderSystem3D | static |
| addGpuOpaqueCollector(GpuOpaqueCollector collector) | eve::graphics::RenderSystem3D | static |
| addShadowExtraDrawer(ShadowExtraDrawer drawer) | eve::graphics::RenderSystem3D | static |
| CaptureExtraDrawer typedef | eve::graphics::RenderSystem3D | |
| DecalExtraDrawer typedef | eve::graphics::RenderSystem3D | |
| ForwardExtraDrawer typedef | eve::graphics::RenderSystem3D | |
| GBufferExtraDrawer typedef | eve::graphics::RenderSystem3D | |
| GpuOpaqueCollector typedef | eve::graphics::RenderSystem3D | |
| removeCaptureExtraDrawer(uint64_t token) | eve::graphics::RenderSystem3D | static |
| removeForwardExtraDrawer(uint64_t token) | eve::graphics::RenderSystem3D | static |
| removeGpuOpaqueCollector(uint64_t token) | eve::graphics::RenderSystem3D | static |
| removeShadowExtraDrawer(uint64_t token) | eve::graphics::RenderSystem3D | static |
| render(Graphics &gfx) | eve::graphics::RenderSystem3D | static |
| renderToCanvas(Graphics &gfx, Canvas *target, Camera3D *camera, uint32_t reflectionCaptureMask=0xffffffffu, float lodDistanceScale=1.f, bool includeTransparent=true, bool useClusteredLighting=true, Texture *skyFaceTexture=nullptr, Mesh *skyQuad=nullptr, float skyFaceTextureScale=1.f) | eve::graphics::RenderSystem3D | static |
| setDirectionalLight(float dx, float dy, float dz, float r, float g, float b) | eve::graphics::RenderSystem3D | static |
| ShadowExtraDrawer typedef | eve::graphics::RenderSystem3D | |