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eve::graphics::ScreenSpaceReflection 成员列表

成员的完整列表,这些成员属于 eve::graphics::ScreenSpaceReflection,包括所有继承而来的类成员

applyFromScene(Graphics *gfx, Texture *sceneColor, Texture *hwDepth, Texture *worldNormal, Texture *albedo=nullptr)eve::graphics::ScreenSpaceReflection
applyFromSceneTo(Graphics *gfx, Texture *sceneColor, Texture *hwDepth, Texture *worldNormal, Canvas *dest)eve::graphics::ScreenSpaceReflectioninline
applyFromSceneTo(Graphics *gfx, Texture *sceneColor, Texture *hwDepth, Texture *worldNormal, Texture *albedo, Canvas *dest)eve::graphics::ScreenSpaceReflection
getEnabled() consteve::graphics::ScreenSpaceReflectioninline
getFloat(const std::string &name) consteve::graphics::ScreenSpaceReflection
getMaxRoughness() consteve::graphics::ScreenSpaceReflectioninline
getQuality() consteve::graphics::ScreenSpaceReflectioninline
getReflectionCanvas()eve::graphics::ScreenSpaceReflection
getReflectionTexture()eve::graphics::ScreenSpaceReflection
getResolutionScale() consteve::graphics::ScreenSpaceReflectioninline
getShader() consteve::graphics::ScreenSpaceReflectioninline
getSpatialPassCount() consteve::graphics::ScreenSpaceReflectioninline
getStrength() consteve::graphics::ScreenSpaceReflectioninline
hasParam(const std::string &name) consteve::graphics::ScreenSpaceReflection
hasValidHistory() consteve::graphics::ScreenSpaceReflectioninline
invalidateHistory()eve::graphics::ScreenSpaceReflectioninline
operator=(const ScreenSpaceReflection &)=deleteeve::graphics::ScreenSpaceReflection
ScreenSpaceReflection(Graphics *gfx)eve::graphics::ScreenSpaceReflectionexplicit
ScreenSpaceReflection(const ScreenSpaceReflection &)=deleteeve::graphics::ScreenSpaceReflection
setCamera(float eyeX, float eyeY, float eyeZ, float targetX, float targetY, float targetZ, float upX, float upY, float upZ, float fovYDeg, float aspect, float nearZ, float farZ)eve::graphics::ScreenSpaceReflection
setDepthPyramid(Texture *atlas, int levels)eve::graphics::ScreenSpaceReflectioninline
setEnabled(bool enabled)eve::graphics::ScreenSpaceReflection
setFloat(const std::string &name, float value)eve::graphics::ScreenSpaceReflection
setInvViewProj(const glm::mat4 &invViewProj)eve::graphics::ScreenSpaceReflection
setMaxDistance(float meters)eve::graphics::ScreenSpaceReflection
setMaxRoughness(float roughness)eve::graphics::ScreenSpaceReflection
setMaxSteps(int steps)eve::graphics::ScreenSpaceReflection
setQuality(const std::string &quality)eve::graphics::ScreenSpaceReflection
setResolutionScale(float scale)eve::graphics::ScreenSpaceReflection
setStepLength(float meters)eve::graphics::ScreenSpaceReflection
setStrength(float strength)eve::graphics::ScreenSpaceReflection
setTemporalMotionTexture(Texture *motionDepth)eve::graphics::ScreenSpaceReflectioninline
setThickness(float meters)eve::graphics::ScreenSpaceReflection
~ScreenSpaceReflection()eve::graphics::ScreenSpaceReflection