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eve::inventory::InventoryControl 成员列表

成员的完整列表,这些成员属于 eve::inventory::InventoryControl,包括所有继承而来的类成员

advanceGameplay(const GameplaySession &session, SubjectRef instance, const SimulationStep &step) overrideeve::inventory::InventoryControlvirtual
availableGameplayActions(const GameplaySession &session, SubjectRef instance, SubjectRef subject) const overrideeve::inventory::InventoryControlvirtual
eve::capabilityNameeve::IGameplayControlProviderstatic
eve::IGameplayInstanceCatalog::capabilityNameeve::IGameplayInstanceCatalogstatic
clear()eve::inventory::InventoryControl
count() consteve::inventory::InventoryControl
gameplayDomain() const noexcept overrideeve::inventory::InventoryControlvirtual
gameplayEvents(const GameplaySession &session, SubjectRef instance, std::uint64_t afterSequence) const overrideeve::inventory::InventoryControlvirtual
gameplayInstances() const overrideeve::inventory::InventoryControlvirtual
instances() consteve::inventory::InventoryControl
InventoryControl()eve::inventory::InventoryControl
InventoryControl(const InventoryControl &)=deleteeve::inventory::InventoryControl
observeGameplay(const GameplaySession &session, SubjectRef instance) const overrideeve::inventory::InventoryControlvirtual
operator=(const InventoryControl &)=deleteeve::inventory::InventoryControl
publish(SubjectRef instance, SubjectRef owner, Bag &bag, EquipmentSet *equipment)eve::inventory::InventoryControl
submitGameplay(const GameplaySession &session, SubjectRef instance, const GameplayCommand &command) overrideeve::inventory::InventoryControlvirtual
unpublish(SubjectRef instance)eve::inventory::InventoryControl
~IGameplayControlProvider()=defaulteve::IGameplayControlProvidervirtual
~IGameplayInstanceCatalog()=defaulteve::IGameplayInstanceCatalogvirtual
~InventoryControl() overrideeve::inventory::InventoryControl