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eve::model3d::ModelData 成员列表

成员的完整列表,这些成员属于 eve::model3d::ModelData,包括所有继承而来的类成员

addDependency(Resource &dependency)eve::Resource
adopt(eve::Resource &replacement) overrideeve::model3d::ModelDatavirtual
applyVertexNormals(int meshIndex, std::string_view kind)eve::model3d::ModelData
applyVertexNormalsFrom(int meshIndex, std::string_view kind, float originX, float originY, float originZ)eve::model3d::ModelData
bakeNormalMap(int meshIndex, int width, int height, int uvChannel=0, std::string_view space="tangent") consteve::model3d::ModelData
dependencieseve::Resourceprotected
empty() consteve::model3d::ModelData
getAnimationCount() consteve::model3d::ModelData
getAnimationName(int animIndex) consteve::model3d::ModelData
getBitangent(int meshIndex, int vertexIndex, int component) consteve::model3d::ModelData
getBoneCount(int meshIndex) consteve::model3d::ModelData
getBoneName(int meshIndex, int boneIndex) consteve::model3d::ModelData
getBoneWeightCount(int meshIndex, int boneIndex) consteve::model3d::ModelData
getBoneWeightValue(int meshIndex, int boneIndex, int weightIndex) consteve::model3d::ModelData
getBoneWeightVertex(int meshIndex, int boneIndex, int weightIndex) consteve::model3d::ModelData
getDependencies() consteve::Resource
getEmbeddedTextureCount() consteve::model3d::ModelData
getEmbeddedTextureHeight(int idx) consteve::model3d::ModelData
getEmbeddedTextureImageData(int idx) consteve::model3d::ModelData
getEmbeddedTextureName(int idx) consteve::model3d::ModelData
getEmbeddedTextureWidth(int idx) consteve::model3d::ModelData
getFaceCount(int meshIndex) consteve::model3d::ModelData
getFaceVertexIndex(int meshIndex, int triangleIndex, int corner) consteve::model3d::ModelData
getInverseBindMatrixElement(int meshIndex, int boneIndex, int elementIndex) consteve::model3d::ModelData
getMaterialAlphaCutoff(int matIndex) consteve::model3d::ModelData
getMaterialAlphaMode(int matIndex) consteve::model3d::ModelData
getMaterialBaseColorA(int matIndex) consteve::model3d::ModelData
getMaterialBaseColorB(int matIndex) consteve::model3d::ModelData
getMaterialBaseColorG(int matIndex) consteve::model3d::ModelData
getMaterialBaseColorR(int matIndex) consteve::model3d::ModelData
getMaterialCount() consteve::model3d::ModelData
getMaterialIndex(int meshIndex) consteve::model3d::ModelData
getMaterialMetallicFactor(int matIndex) consteve::model3d::ModelData
getMaterialName(int matIndex) consteve::model3d::ModelData
getMaterialOpacity(int matIndex) consteve::model3d::ModelData
getMaterialRoughnessFactor(int matIndex) consteve::model3d::ModelData
getMaterialTextureEmbeddedIndex(int matIndex, const std::string &type, int slot=0) consteve::model3d::ModelData
getMaterialTexturePath(int matIndex, const std::string &type, int slot=0) consteve::model3d::ModelData
getMaterialTextureSlotCount(int matIndex, const std::string &type) consteve::model3d::ModelData
getMaterialTwoSided(int matIndex) consteve::model3d::ModelData
getMesh(int meshIndex) consteve::model3d::ModelData
getMeshCount() consteve::model3d::ModelData
getMorphTargetCount(int meshIndex) consteve::model3d::ModelData
getMorphTargetName(int meshIndex, int morphIndex) consteve::model3d::ModelData
getScene() consteve::model3d::ModelData
getTangent(int meshIndex, int vertexIndex, int component) consteve::model3d::ModelData
getTexCoord(int meshIndex, int channel, int vertexIndex, int component) consteve::model3d::ModelData
getTexCoordChannelCount(int meshIndex) consteve::model3d::ModelData
getUri() consteve::Resourceinline
getVertexColor(int meshIndex, int channel, int vertexIndex, int component) consteve::model3d::ModelData
getVertexColorChannelCount(int meshIndex) consteve::model3d::ModelData
getVertexCount(int meshIndex) consteve::model3d::ModelData
getVertexNormal(int meshIndex, int vertexIndex, int component) consteve::model3d::ModelData
getVertexPosition(int meshIndex, int vertexIndex, int component) consteve::model3d::ModelData
hasBones(int meshIndex) consteve::model3d::ModelData
hasFlippedUvs() const noexcepteve::model3d::ModelDatainline
hasNormals(int meshIndex) consteve::model3d::ModelData
hasTangents(int meshIndex) consteve::model3d::ModelData
hasTexCoordChannel(int meshIndex, int channel) consteve::model3d::ModelData
hasTexCoords(int meshIndex) consteve::model3d::ModelData
hasVertexColorChannel(int meshIndex, int channel) consteve::model3d::ModelData
mapSurfacePointToUv(int meshIndex, int triangleIndex, float localX, float localY, float localZ, int channel=0) consteve::model3d::ModelData
ModelData(medialoader::ModelScene scene, std::string uri="", bool uvFlipped=false)eve::model3d::ModelDataexplicit
operator=(const Resource &)=deleteeve::Resource
Resource(const Resource &)=deleteeve::Resource
Resource(std::string uri)eve::Resourceinlineprotected
setUri(std::string value)eve::Resourceinlineprotected
setVertexNormal(int meshIndex, int vertexIndex, float x, float y, float z)eve::model3d::ModelData
urieve::Resourceprotected
~ModelData() overrideeve::model3d::ModelData
~Resource()eve::Resourceinlinevirtual