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eve::physics::ClothGPU 成员列表

成员的完整列表,这些成员属于 eve::physics::ClothGPU,包括所有继承而来的类成员

applyForce(float fx, float fy)eve::physics::ClothGPU
clearBounds()eve::physics::ClothGPU
ClothGPU(eve::gpgpu::Gpgpu *gpgpu, int cols, int rows, float spacing, float originX, float originY)eve::physics::ClothGPU
ClothGPU(const ClothGPU &)=deleteeve::physics::ClothGPU
destroy()eve::physics::ClothGPU
determinism() const noexcept overrideeve::physics::ClothGPUinlinevirtual
draw(graphics::Graphics *gfx)eve::physics::ClothGPU
getBackendName() consteve::physics::ClothGPUinline
getColorA() consteve::physics::ClothGPUinline
getColorB() consteve::physics::ClothGPUinline
getColorG() consteve::physics::ClothGPUinline
getColorR() consteve::physics::ClothGPUinline
getCols() consteve::physics::ClothGPUinline
getDamping() consteve::physics::ClothGPUinline
getGravityX() consteve::physics::ClothGPUinline
getGravityY() consteve::physics::ClothGPUinline
getIterations() consteve::physics::ClothGPUinline
getOriginX() consteve::physics::ClothGPUinline
getOriginY() consteve::physics::ClothGPUinline
getParticleCount() consteve::physics::ClothGPUinline
getParticleSize() consteve::physics::ClothGPUinline
getParticleX(int index) consteve::physics::ClothGPU
getParticleY(int index) consteve::physics::ClothGPU
getRows() consteve::physics::ClothGPUinline
getSelfCollision() consteve::physics::ClothGPUinline
getSpacing() consteve::physics::ClothGPUinline
getStiffness() consteve::physics::ClothGPUinline
interactAt(float x, float y, float radius, float strength)eve::physics::ClothGPU
isPinned(int index) consteve::physics::ClothGPU
kind() const noexcept overrideeve::physics::ClothGPUinlinevirtual
kMaxLinksPerParticleeve::physics::ClothGPUstatic
observation() const noexcept overrideeve::physics::ClothGPUinlinevirtual
operator=(const ClothGPU &)=deleteeve::physics::ClothGPU
pin(int index)eve::physics::ClothGPU
pinTopRow()eve::physics::ClothGPU
reset()eve::physics::ClothGPU
restoreObservation(const SimulationObservation &observation) overrideeve::physics::ClothGPUvirtual
setBounds(float x, float y, float w, float h)eve::physics::ClothGPU
setColor(float r, float g, float b, float a=1.f)eve::physics::ClothGPU
setDamping(float damping)eve::physics::ClothGPU
setGravity(float gx, float gy)eve::physics::ClothGPU
setIterations(int iterations)eve::physics::ClothGPU
setParticleSize(float size)eve::physics::ClothGPU
setSelfCollision(bool on)eve::physics::ClothGPU
setStiffness(float stiffness)eve::physics::ClothGPU
step(const eve::SimulationStep &step, const SimulationSettings &settings) overrideeve::physics::ClothGPUvirtual
supportsFeature(const std::string &feature) consteve::physics::ClothGPU
unpin(int index)eve::physics::ClothGPU
update(float dt)eve::physics::ClothGPU
~ClothGPU()eve::physics::ClothGPU
~ISimulationBackend()=defaulteve::physics::ISimulationBackendvirtual