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eve::physics::Destruction 成员列表

成员的完整列表,这些成员属于 eve::physics::Destruction,包括所有继承而来的类成员

assetFromJson(const std::string &json)eve::physics::Destruction
assetFromJsonScript(const std::string &json)eve::physics::Destruction
createInstance(World3D *world, const GeometryCollectionAsset &asset, float originX, float originY, float originZ)eve::physics::Destruction
createInstanceScript(World3D *world, GeometryCollectionAsset *asset, float originX, float originY, float originZ)eve::physics::Destruction
getName() const =0eve::Modulepure virtual
makeClusterPillarFixture(float interClusterStrain=0.8f)eve::physics::Destruction
makeWeldedBoxesFixture(float strainThreshold=1.f)eve::physics::Destruction
Module_REG(Destruction)eve::physics::Destruction
newClusterPillarFixtureScript(float interClusterStrain)eve::physics::Destruction
newWeldedBoxesFixtureScript(float strainThreshold)eve::physics::Destruction
registerGeometryCollectionSchema()eve::physics::Destruction
~Module()eve::Moduleinlinevirtual