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eve::physics::Shape3D 成员列表
成员的完整列表,这些成员属于 eve::physics::Shape3D,包括所有继承而来的类成员
| Body3D | eve::physics::Shape3D | friend |
| destroy() | eve::physics::Shape3D | |
| getBody() | eve::physics::Shape3D | inline |
| getDensity() const | eve::physics::Shape3D | |
| getFriction() const | eve::physics::Shape3D | |
| getRestitution() const | eve::physics::Shape3D | |
| invalidate() | eve::physics::Shape3D | |
| isSensor() const | eve::physics::Shape3D | |
| isValid() const | eve::physics::Shape3D | |
| Kind 枚举名称 | eve::physics::Shape3D | |
| operator=(const Shape3D &)=delete | eve::physics::Shape3D | |
| raw() const | eve::physics::Shape3D | inline |
| setDensity(float density) | eve::physics::Shape3D | |
| setFriction(float friction) | eve::physics::Shape3D | |
| setRestitution(float restitution) | eve::physics::Shape3D | |
| setSensor(bool sensor) | eve::physics::Shape3D | |
| Shape3D(World3D *world, Body3D *body, b3ShapeId shapeId, Kind kind, float a, float b, float c) | eve::physics::Shape3D | |
| Shape3D(const Shape3D &)=delete | eve::physics::Shape3D | |
| testPoint(float x, float y, float z) const | eve::physics::Shape3D | |
| World3D | eve::physics::Shape3D | friend |
| ~Shape3D() | eve::physics::Shape3D |