| add(float x, float y, float z) | eve::procgen::PointSet | |
| appendPoint(ProcgenPoint point) | eve::procgen::PointSet | |
| appendPointFrom(const PointSet &source, std::size_t sourceIndex) | eve::procgen::PointSet | |
| assignPointIds(std::uint64_t namespaceId) | eve::procgen::PointSet | |
| attributes() const noexcept | eve::procgen::PointSet | inline |
| clear() | eve::procgen::PointSet | |
| clearPointAttributes(std::size_t index) | eve::procgen::PointSet | |
| dataAttributes() const noexcept | eve::procgen::PointSet | inline |
| empty() const | eve::procgen::PointSet | |
| getAttributeType(int index, const std::string &name) const | eve::procgen::PointSet | |
| getBoolAttribute(int index, const std::string &name, bool fallback) const | eve::procgen::PointSet | |
| getBoundsMaxX(int index) const | eve::procgen::PointSet | |
| getBoundsMaxY(int index) const | eve::procgen::PointSet | |
| getBoundsMaxZ(int index) const | eve::procgen::PointSet | |
| getBoundsMinX(int index) const | eve::procgen::PointSet | |
| getBoundsMinY(int index) const | eve::procgen::PointSet | |
| getBoundsMinZ(int index) const | eve::procgen::PointSet | |
| getColorA(int index) const | eve::procgen::PointSet | |
| getColorB(int index) const | eve::procgen::PointSet | |
| getColorG(int index) const | eve::procgen::PointSet | |
| getColorR(int index) const | eve::procgen::PointSet | |
| getCount() const | eve::procgen::PointSet | |
| getDensity(int index) const | eve::procgen::PointSet | |
| getFloatAttribute(int index, const std::string &name, float fallback) const | eve::procgen::PointSet | |
| getIntAttribute(int index, const std::string &name, std::int64_t fallback) const | eve::procgen::PointSet | |
| getNormalX(int index) const | eve::procgen::PointSet | |
| getNormalY(int index) const | eve::procgen::PointSet | |
| getNormalZ(int index) const | eve::procgen::PointSet | |
| getPitch(int index) const | eve::procgen::PointSet | |
| getPointId(int index) const | eve::procgen::PointSet | |
| getPointSeed(int index) const | eve::procgen::PointSet | |
| getRoll(int index) const | eve::procgen::PointSet | |
| getScaleX(int index) const | eve::procgen::PointSet | |
| getScaleY(int index) const | eve::procgen::PointSet | |
| getScaleZ(int index) const | eve::procgen::PointSet | |
| getSteepness(int index) const | eve::procgen::PointSet | |
| getStringAttribute(int index, const std::string &name, const std::string &fallback) const | eve::procgen::PointSet | |
| getVectorAttributeX(int index, const std::string &name, float fallback) const | eve::procgen::PointSet | |
| getVectorAttributeY(int index, const std::string &name, float fallback) const | eve::procgen::PointSet | |
| getVectorAttributeZ(int index, const std::string &name, float fallback) const | eve::procgen::PointSet | |
| getX(int index) const | eve::procgen::PointSet | |
| getY(int index) const | eve::procgen::PointSet | |
| getYaw(int index) const | eve::procgen::PointSet | |
| getZ(int index) const | eve::procgen::PointSet | |
| hasBoolAttribute(int index, const std::string &name) const | eve::procgen::PointSet | |
| hasFloatAttribute(int index, const std::string &name) const | eve::procgen::PointSet | |
| hasIntAttribute(int index, const std::string &name) const | eve::procgen::PointSet | |
| hasStringAttribute(int index, const std::string &name) const | eve::procgen::PointSet | |
| hasVectorAttribute(int index, const std::string &name) const | eve::procgen::PointSet | |
| mutableDataAttributes() noexcept | eve::procgen::PointSet | inline |
| mutablePoint(std::size_t index) | eve::procgen::PointSet | |
| points() const | eve::procgen::PointSet | inline |
| reserve(std::size_t count) | eve::procgen::PointSet | |
| setBoolAttribute(int index, const std::string &name, bool value) | eve::procgen::PointSet | |
| setBounds(int index, float minX, float minY, float minZ, float maxX, float maxY, float maxZ) | eve::procgen::PointSet | |
| setColor(int index, float red, float green, float blue, float alpha) | eve::procgen::PointSet | |
| setDensity(int index, float density) | eve::procgen::PointSet | |
| setFloatAttribute(int index, const std::string &name, float value) | eve::procgen::PointSet | |
| setIntAttribute(int index, const std::string &name, std::int64_t value) | eve::procgen::PointSet | |
| setNormal(int index, float x, float y, float z) | eve::procgen::PointSet | |
| setPointSeed(int index, uint32_t seed) | eve::procgen::PointSet | |
| setPosition(int index, float x, float y, float z) | eve::procgen::PointSet | |
| setRotation(int index, float pitch, float yaw, float roll) | eve::procgen::PointSet | |
| setScale(int index, float x, float y, float z) | eve::procgen::PointSet | |
| setSteepness(int index, float steepness) | eve::procgen::PointSet | |
| setStringAttribute(int index, const std::string &name, const std::string &value) | eve::procgen::PointSet | |
| setVectorAttribute(int index, const std::string &name, float x, float y, float z) | eve::procgen::PointSet | |
| setYaw(int index, float yaw) | eve::procgen::PointSet | |
| tryCopyAttribute(const std::string &from, const std::string &to) | eve::procgen::PointSet | |
| tryDeleteAttribute(const std::string &name) | eve::procgen::PointSet | |
| tryRenameAttribute(const std::string &from, const std::string &to) | eve::procgen::PointSet | |
| trySetBoolAttribute(int index, const std::string &name, bool value) | eve::procgen::PointSet | |
| trySetFloatAttribute(int index, const std::string &name, float value) | eve::procgen::PointSet | |
| trySetIntAttribute(int index, const std::string &name, std::int64_t value) | eve::procgen::PointSet | |
| trySetPointId(int index, std::uint64_t id) | eve::procgen::PointSet | |
| trySetStringAttribute(int index, const std::string &name, const std::string &value) | eve::procgen::PointSet | |
| trySetVectorAttribute(int index, const std::string &name, float x, float y, float z) | eve::procgen::PointSet | |