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eve::procgen::SplinePath 成员列表
成员的完整列表,这些成员属于 eve::procgen::SplinePath,包括所有继承而来的类成员
| addPointResult(const SplinePoint &point) | eve::procgen::SplinePath | |
| applyShapePresetResult(std::string_view preset, int pointCount, float radius, float height, float turns=1.f) | eve::procgen::SplinePath | |
| chunkCount() const noexcept | eve::procgen::SplinePath | |
| chunkPathResult(int chunk) const | eve::procgen::SplinePath | |
| clear() | eve::procgen::SplinePath | |
| closestPointResult(float x, float y, float z, int samplesPerSegment=32) const | eve::procgen::SplinePath | |
| distributeResult(int instanceCount, bool includeEnd=true, int samplesPerSegment=24) const | eve::procgen::SplinePath | |
| evaluateDistanceResult(float distance, int samplesPerSegment=24) const | eve::procgen::SplinePath | |
| evaluateResult(float t) const | eve::procgen::SplinePath | |
| isClosed() const noexcept | eve::procgen::SplinePath | inline |
| kind() const noexcept | eve::procgen::SplinePath | inline |
| lengthResult(int samplesPerSegment=24) const | eve::procgen::SplinePath | |
| pointCount() const noexcept | eve::procgen::SplinePath | inline |
| polylineResult(int sampleCount=64, bool uniformByDistance=true, int samplesPerSegment=24) const | eve::procgen::SplinePath | |
| removePointResult(int index) | eve::procgen::SplinePath | |
| revision() const noexcept | eve::procgen::SplinePath | inline |
| sampleFramesResult(int sampleCount, bool uniformByDistance, float rollDegrees=0.f, int samplesPerSegment=24) const | eve::procgen::SplinePath | |
| segmentCount() const noexcept | eve::procgen::SplinePath | |
| setClosed(bool closed) | eve::procgen::SplinePath | |
| setKindResult(std::string_view kind) | eve::procgen::SplinePath | |
| setPointChunkBreakResult(int index, bool disconnected) | eve::procgen::SplinePath | |
| setPointProfileResult(int index, float rollDegrees, float scaleX, float scaleY) | eve::procgen::SplinePath | |
| setPointResult(int index, const SplinePoint &point) | eve::procgen::SplinePath | |
| setPointRotationResult(int index, float pitchDegrees, float yawDegrees, float rollDegrees) | eve::procgen::SplinePath | |
| travelFrameResult(float distance, std::string_view wrapMode="clamp", int samplesPerSegment=24) const | eve::procgen::SplinePath | |
| travelResult(float distance, std::string_view wrapMode="clamp", int samplesPerSegment=24) const | eve::procgen::SplinePath |