| beginReplay() | eve::procgen::TerrainGenerationSession | |
| cancelReplay() | eve::procgen::TerrainGenerationSession | |
| contrast(const Heightmap &mask, float strength, float featureSize) | eve::procgen::TerrainGenerationSession | |
| copySediment(Heightmap &output) const | eve::procgen::TerrainGenerationSession | |
| copyTerrain(Heightmap &output) const | eve::procgen::TerrainGenerationSession | |
| exportWater(Heightmap &output, TerrainWaterChannel channel) const | eve::procgen::TerrainGenerationSession | |
| getAccess() const noexcept | eve::procgen::TerrainGenerationSession | |
| getAppliedCount() const noexcept | eve::procgen::TerrainGenerationSession | |
| getOperationCount() const noexcept | eve::procgen::TerrainGenerationSession | |
| getReplayCompletedOperations() const noexcept | eve::procgen::TerrainGenerationSession | |
| getReplayStatus() const noexcept | eve::procgen::TerrainGenerationSession | |
| heightCurve(const Heightmap &mask, const Heightmap &curve, float minimum, float maximum) | eve::procgen::TerrainGenerationSession | |
| heightMix(const Heightmap &local, const Heightmap &global, const TerrainHeightMixSettings &settings) | eve::procgen::TerrainGenerationSession | |
| hydraulic(const TerrainWaterSettings &water, const TerrainSedimentSettings &sediment, const TerrainThermalSettings &thermal, int iterations) | eve::procgen::TerrainGenerationSession | |
| operationEnabled(int index) const | eve::procgen::TerrainGenerationSession | |
| operator=(TerrainGenerationSession &&) noexcept | eve::procgen::TerrainGenerationSession | |
| operator=(const TerrainGenerationSession &)=delete | eve::procgen::TerrainGenerationSession | |
| power(const Heightmap &mask, float power) | eve::procgen::TerrainGenerationSession | |
| redo() | eve::procgen::TerrainGenerationSession | |
| replay() | eve::procgen::TerrainGenerationSession | |
| reset(const Heightmap &baseline) | eve::procgen::TerrainGenerationSession | |
| resetSimulation(float depth=0) | eve::procgen::TerrainGenerationSession | |
| restoreJson(const std::string &json) | eve::procgen::TerrainGenerationSession | |
| ridges(const Heightmap &mask, const TerrainRidgeSettings &settings) | eve::procgen::TerrainGenerationSession | |
| setAccess(TerrainSessionAccess access) | eve::procgen::TerrainGenerationSession | |
| setOperationEnabled(int index, bool enabled) | eve::procgen::TerrainGenerationSession | |
| smooth(const Heightmap &mask, const TerrainSmoothSettings &settings) | eve::procgen::TerrainGenerationSession | |
| snapshotJson() const | eve::procgen::TerrainGenerationSession | |
| stamp(const Heightmap &stamp, const TerrainStampSettings &settings, const Heightmap &localMask, const Heightmap &globalMask) | eve::procgen::TerrainGenerationSession | |
| stepReplay(int maxOperations) | eve::procgen::TerrainGenerationSession | |
| terrace(const Heightmap &mask, const TerrainTerraceSettings &settings) | eve::procgen::TerrainGenerationSession | |
| TerrainGenerationSession() | eve::procgen::TerrainGenerationSession | |
| TerrainGenerationSession(TerrainGenerationSession &&) noexcept | eve::procgen::TerrainGenerationSession | |
| TerrainGenerationSession(const TerrainGenerationSession &)=delete | eve::procgen::TerrainGenerationSession | |
| thermal(const TerrainThermalSettings &settings) | eve::procgen::TerrainGenerationSession | |
| undo() | eve::procgen::TerrainGenerationSession | |
| ~TerrainGenerationSession() | eve::procgen::TerrainGenerationSession | |