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eve::procgen::TerrainPolygonMask 成员列表

成员的完整列表,这些成员属于 eve::procgen::TerrainPolygonMask,包括所有继承而来的类成员

addNode(double worldX, double worldZ, float radius, float strength)eve::procgen::TerrainPolygonMask
clear()eve::procgen::TerrainPolygonMask
getNodeCount() const noexcepteve::procgen::TerrainPolygonMask
operator=(TerrainPolygonMask &&) noexcepteve::procgen::TerrainPolygonMask
operator=(const TerrainPolygonMask &)=deleteeve::procgen::TerrainPolygonMask
rasterize(Heightmap &target, const Heightmap &brush, const TerrainSampleGrid &grid, TerrainPolygonMaskType type) consteve::procgen::TerrainPolygonMask
TerrainPolygonMask()eve::procgen::TerrainPolygonMask
TerrainPolygonMask(TerrainPolygonMask &&) noexcepteve::procgen::TerrainPolygonMask
TerrainPolygonMask(const TerrainPolygonMask &)=deleteeve::procgen::TerrainPolygonMask
~TerrainPolygonMask()eve::procgen::TerrainPolygonMask