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eve::procgen::TerrainStreamingCache 成员列表

成员的完整列表,这些成员属于 eve::procgen::TerrainStreamingCache,包括所有继承而来的类成员

asset() consteve::procgen::TerrainStreamingCacheinline
buildWindow(int originX, int originY, int width, int height, TerrainStreamingWindow &out) consteve::procgen::TerrainStreamingCache
clear()eve::procgen::TerrainStreamingCache
getChunk(int chunkX, int chunkY) consteve::procgen::TerrainStreamingCache
getReceiver(int worldX, int worldY, int &receiverX, int &receiverY) consteve::procgen::TerrainStreamingCache
getResidentCount() consteve::procgen::TerrainStreamingCacheinline
open(const uint8_t *data, size_t size, std::string *error=nullptr)eve::procgen::TerrainStreamingCache
openSource(std::shared_ptr< const ITerrainArchiveSource > source)eve::procgen::TerrainStreamingCache
sampleCell(int worldX, int worldY, TerrainSample &out) consteve::procgen::TerrainStreamingCache
sampleHeight(float worldX, float worldY, float &out) consteve::procgen::TerrainStreamingCache
streamAround(int worldX, int worldY, int radiusChunks, int maxLoads=0, std::string *error=nullptr)eve::procgen::TerrainStreamingCache
traceFlow(int worldX, int worldY, int maxSteps, std::vector< std::pair< int, int > > &out) consteve::procgen::TerrainStreamingCache