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eve::production::WorkQueue 成员列表

成员的完整列表,这些成员属于 eve::production::WorkQueue,包括所有继承而来的类成员

advance(const eve::SimulationStep &step)eve::production::WorkQueue
advanceTo(eve::SimulationTick target, eve::Duration fixedDelta, std::uint32_t maxSteps)eve::production::WorkQueue
blockReason(std::string_view taskId) consteve::production::WorkQueue
cancel(std::string_view taskId, std::string_view reason="cancelled")eve::production::WorkQueue
clear()eve::production::WorkQueue
clearEvents()eve::production::WorkQueue
contribute(std::string_view taskId, WorkContribution contribution)eve::production::WorkQueue
currentTick() const noexcepteve::production::WorkQueueinline
definitionAvailable(std::string_view owner, const eve::definition::DefinitionHandle &definition) consteve::production::WorkQueue
diagnose(std::string_view taskId) consteve::production::WorkQueue
enqueue(std::string_view owner, std::string_view kind, std::string_view product, eve::Value context, double duration, int priority=0)eve::production::WorkQueue
enqueue(ProductionRequest request)eve::production::WorkQueue
eventAt(int index)eve::production::WorkQueue
eventAt(int index) consteve::production::WorkQueue
eventCount() consteve::production::WorkQueue
fail(std::string_view taskId, std::string_view reason="failed")eve::production::WorkQueue
failSettlement(std::string_view taskId, std::string_view reason)eve::production::WorkQueue
find(std::string_view taskId)eve::production::WorkQueue
find(std::string_view taskId) consteve::production::WorkQueue
operator=(const WorkQueue &)=deleteeve::production::WorkQueue
operator=(WorkQueue &&)=defaulteve::production::WorkQueue
ownerTaskAt(std::string_view owner, int index)eve::production::WorkQueue
ownerTaskAt(std::string_view owner, int index) consteve::production::WorkQueue
ownerTaskCount(std::string_view owner) consteve::production::WorkQueue
pause(std::string_view taskId)eve::production::WorkQueue
predict(std::string_view taskId) consteve::production::WorkQueue
releaseReservation(std::string_view taskId, std::string_view releaseId)eve::production::WorkQueue
reportStock(std::string_view taskId, int observedStock)eve::production::WorkQueue
resourceCapacity(std::string_view owner, std::string_view resource) consteve::production::WorkQueue
restore(std::string_view json)eve::production::WorkQueue
restoreSnapshot(const eve::SnapshotEnvelope &snapshot, const eve::SnapshotHashProvider &hashProvider)eve::production::WorkQueue
restoreSnapshotJson(std::string_view json, const eve::SnapshotHashProvider &hashProvider)eve::production::WorkQueue
resume(std::string_view taskId)eve::production::WorkQueue
retrySettlement(std::string_view taskId)eve::production::WorkQueue
runningCount(std::string_view owner) consteve::production::WorkQueue
schedulerStrategy(std::string_view owner) consteve::production::WorkQueue
setDefinitionAvailable(std::string_view owner, const eve::definition::DefinitionHandle &definition, bool available)eve::production::WorkQueue
setResourceCapacity(std::string_view owner, std::string_view resource, int capacity)eve::production::WorkQueue
setSchedulerStrategy(std::string_view owner, SchedulerStrategy strategy)eve::production::WorkQueue
setSlotCount(std::string_view owner, int slots)eve::production::WorkQueue
setTagAvailable(std::string_view owner, std::string_view tag, bool available)eve::production::WorkQueue
settle(std::string_view taskId, ProductionSettlementReceipt receipt)eve::production::WorkQueue
slotCount(std::string_view owner) consteve::production::WorkQueue
snapshot() consteve::production::WorkQueue
snapshot(const eve::SnapshotHashProvider &hashProvider) consteve::production::WorkQueue
snapshotEnvelopeJson(const eve::SnapshotHashProvider &hashProvider) consteve::production::WorkQueue
tagAvailable(std::string_view owner, std::string_view tag) consteve::production::WorkQueue
taskAt(int index)eve::production::WorkQueue
taskAt(int index) consteve::production::WorkQueue
taskCount() consteve::production::WorkQueue
WorkQueue(const WorkQueue &)=deleteeve::production::WorkQueue
WorkQueue(WorkQueue &&)=defaulteve::production::WorkQueue
WorkQueue(eve::PersistentId instanceId={})eve::production::WorkQueueexplicit