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eve::rpg::BattleControl 成员列表

成员的完整列表,这些成员属于 eve::rpg::BattleControl,包括所有继承而来的类成员

advanceGameplay(const GameplaySession &session, SubjectRef instance, const SimulationStep &step) overrideeve::rpg::BattleControlvirtual
availableGameplayActions(const GameplaySession &session, SubjectRef instance, SubjectRef subject) const overrideeve::rpg::BattleControlvirtual
BattleControl(Battle &battle, SubjectRef instance)eve::rpg::BattleControl
BattleControl(const BattleControl &)=deleteeve::rpg::BattleControl
bindParticipant(SubjectRef subject, RPGActor *actor)eve::rpg::BattleControl
eve::capabilityNameeve::IGameplayControlProviderstatic
eve::IGameplayInstanceCatalog::capabilityNameeve::IGameplayInstanceCatalogstatic
gameplayDomain() const noexcept overrideeve::rpg::BattleControlvirtual
gameplayEvents(const GameplaySession &session, SubjectRef instance, std::uint64_t afterSequence) const overrideeve::rpg::BattleControlvirtual
gameplayInstances() const overrideeve::rpg::BattleControlvirtual
observeGameplay(const GameplaySession &session, SubjectRef instance) const overrideeve::rpg::BattleControlvirtual
operator=(const BattleControl &)=deleteeve::rpg::BattleControl
submitGameplay(const GameplaySession &session, SubjectRef instance, const GameplayCommand &command) overrideeve::rpg::BattleControlvirtual
~BattleControl() overrideeve::rpg::BattleControl
~IGameplayControlProvider()=defaulteve::IGameplayControlProvidervirtual
~IGameplayInstanceCatalog()=defaulteve::IGameplayInstanceCatalogvirtual