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eve::rpg::GameState 成员列表

成员的完整列表,这些成员属于 eve::rpg::GameState,包括所有继承而来的类成员

addVariable(const std::string &name, double delta)eve::rpg::GameState
clear()eve::rpg::GameState
clearSelfString(const std::string &scope, const std::string &name)eve::rpg::GameState
GameState()=defaulteve::rpg::GameState
getSelfString(const std::string &scope, const std::string &name) consteve::rpg::GameState
getSelfVariable(const std::string &scope, const std::string &name) consteve::rpg::GameState
getVariable(const std::string &name) consteve::rpg::GameState
global()eve::rpg::GameStatestatic
hasSelfString(const std::string &scope, const std::string &name) consteve::rpg::GameState
hasSelfVariable(const std::string &scope, const std::string &name) consteve::rpg::GameState
isSwitchOn(const std::string &name) consteve::rpg::GameState
restoreSnapshotJson(std::string_view json)eve::rpg::GameState
RPGSaveSessioneve::rpg::GameStatefriend
setSelfString(const std::string &scope, const std::string &name, std::string value)eve::rpg::GameState
setSelfVariable(const std::string &scope, const std::string &name, double value)eve::rpg::GameState
setSwitch(const std::string &name, bool on)eve::rpg::GameState
setVariable(const std::string &name, double value)eve::rpg::GameState
snapshotJson() consteve::rpg::GameState
switchOff(const std::string &name)eve::rpg::GameState
switchOn(const std::string &name)eve::rpg::GameState